/******************************************************************************/
#define MAX_ACCOUNT_CHRS 4 // maximum amount of characters per account
/******************************************************************************/
struct Account
{
   Str       name, password, email;
   Memc<Str> chars; // game character names used by this account

   void del();

   // io
   void save(File &f);
   Bool load(Str   name);

   Account() {}
   Account(Str name, Str password, Str email) {T.name=name; T.password=password; T.email=email;}
};
/******************************************************************************/
